The overarching ideology I have in place for this server is to make it as much like the vanilla DayZ as I can in spirit. I want to keep the tension avoid AI use and create a difficult experience. All the changes are made personally and are mostly pulled from research I have done online. I grab many different addons from other websites, which I will endeavor to document whenever talking about a specific change, credit being due where credit is due and all that.
In the end, I want this blog to document the design ideas behind the changes I have made to DayZ, document the specific changes in a way that others could follow if need be, give credit to those whose work I am using, and act as a location to gain feedback regarding both how the changes I have made effect their play and any future changes they might want.
Sound good? Cool, lets go.
DeNarran
If you bring the namalsk server up again i'll happily come play abit :)
ReplyDeleteHey Morbid, good to hear from you. I decided to suspend that server because I didn't want to continue to incur costs. I'm pretty open to doing another server in the future, Arma 3 has been a blast and looks pretty good, but time is the current killer.
DeleteThat being said, its been too long since we played. If you want, I'm down to run pretty much anything. Just search Steam for DeNarran.
In any case, good to hear from you. See you around.
DeNarran